Computer Applications 2013

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Readings&Presentations

TEDxUHasselt – Jan Borchers – Making Things Usable

December 8, 2013 kpark Leave a comment

TEDxUHasselt – Jan Borchers – Making Things Usable

Lecture Note

Final Take-Home Exam

December 5, 2013 kpark Leave a comment

Final Take-Home Exam (Due by 12/13 Friday)
9431101196.doc

Readings&Presentations

The 10 principles of interaction design

December 5, 2013 kpark Leave a comment

The 10 principles of interaction design
http://www.creativebloq.com/netmag/10-principles-interaction-design-10123871

1. Start with Two
2. Use patterns and prediction
3. Trick people
4. Tell stories
5. Use, don’t abuse metaphors
6. Don’t e a dick
7. Prototype
8. Make novices experts
9. Be a humble expert
10. Seek your failures

Lecture Note

lecture9

December 4, 2013 kpark Leave a comment

lecture8-Evaluations5352274513.pdf

Lecture Note

lecture8

November 27, 2013 kpark Leave a comment

lecture7-Universal Design2298100356.pdf

Lecture Note

lecture7

November 27, 2013 kpark Leave a comment

lecture7-Interaction Design Basics & Prototyping9833011659.pdf

Lecture Note

McGurk Effect

November 21, 2013 kpark Leave a comment

McGurk Effect (1976) – Multimodal Integration Effect

Lecture Note

lecture6

November 14, 2013 kpark Leave a comment

lecture6-Understanding Users9484234575.pdf

Lecture Note

interference

November 14, 2013 kpark Leave a comment

간섭 (interference)
http://cogpsych.org/dict/dict.cgi?cmd=view_iterm&iterm=interference


순행간섭 (proactive interference)
http://cogpsych.org/dict/dict.cgi?cmd=view_iterm&iterm=proactive

역행간섭 (retroactive interference)
http://cogpsych.org/dict/dict.cgi?cmd=view_iterm&iterm=retroactive%20interference


Lecture Note

reasoning

November 14, 2013 kpark Leave a comment

연역추론 (deductive reasoning)
http://ko.wikipedia.org/wiki/%EC%97%B0%EC%97%AD_%EC%B6%94%EB%A1%A0


귀납추론 (inductive reasoning)
http://ko.wikipedia.org/wiki/%EA%B7%80%EB%82%A9_%EC%B6%94%EB%A1%A0

귀추법
http://ko.wikipedia.org/wiki/%EA%B7%80%EC%B6%94%EB%B2%95

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