lab0-moglclassShaderTriangle-Uniform
Shader class – readShaderSource, loadShader, deleteShader, isLoaded, getShaderID
Program class – createProgram, deleteProgram, attachShaderToProgram, linkProgram, useProgram, getProgramID, setUniform
VertexBufferObject class – createVBO, releaseVBO, mapBufferToMemory, unmapBuffer, bindVBO, uploadDataToGPU, addData, getDataPointer, getBuffer
simple1.vs
simple1.fs
triangle.cpp