Presentation Schedule

03/28 – 최장학, Survey Presentation
Alberto Ruiz-Ariza, Rafael Antonion Casuso, Sara Suzrez-Manzano, Emillio J. Martines-Lopez, Effect of augmented reality game Pokemon GO on cognitive performance and emtional intelligence in adolescent young, Computers & Education, 116 (2018) 49-63.

04/04 – 오준오, Modification & Brainstorming Presentation
Mike Treanor et al, AI-Based Game Design Patterns, In: Proceedings of the 10th International Conference on the Foundations of Digital Games 2015(FDG 2015)

04/11 – 류한칭, Storyboarding Presentation
DongHyun Youm, SangHyun Seo, Jung-Yoon Kim, Design and development methodologies of Kkongalmon, a location-based augmented reality game using mobile geographic information, Journal on Image and Video Processing 2019

04/18 – 최장학, Game Technical Support Design Presentation
David Silver, Thomas Hubert, Julian Schrittwieser, Ioannis Antonoglou, Matthew Lai, Arthur Guez, Marc Lanctot, Laurent Sifre, Dharshan Kumaran, Thore Graepe, Timothy Lillicrap, Karen Simonyan, Demis Hassabis,
A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play, Science, 362, 1140–1144 (2018)

04/25 – Midterm Presentation 

최장학  Irene Rubino, Step by-Step: Exploring Heritage Through Mobile AR Application at Palazzo Madama – Museo Civico d’Arte Antica (Turin, Italy),  ELETTRONICO. – (2013), pp. 989-995.

오준오, Márkus, Zsolt László and Kaposi, Gábor and Veres, Miklós and Weisz, Zsolt and Szántó, Gy and Szkaliczki, Tibor (2018) Interactive Game Development to Assist Cultural Heritage. Digital Presentation and Preservation of Cultural and Scientific Heritage, 8. pp. 71-82.

류한칭, Wue Li, Eugene Ch’ng, Shengdan Cai, Simon See, Multiuser Interaction with hybrid VR and AR for Cultural Heritage Objects, Digital Heritage 2018, 3rd International Congress & Expo, 26-30 October 2018, San Francisco, USA

05/02 – 오준오
Kun Sui et al, Image Processing Analysis and Research Based on Game Animation Design, Journal of Visual Communication and Image Representation 2019

05/09 – 류한칭, Miterm Progress Presentation

Leonardo P. Soares, Soraia R. Musse, M´arcio S. Pinho, Jean B. Boussu, Evaluation of Selection Techniques on a Mobile Augmented Reality Game, 2018 17th Brazilian Symposium on Computer Games and Digital Entertainment (SBGAMES) pp.127-136

05/16 – 최장학, 오준오, Game UI Design Presentation
Santiago Ontañón, Gabriel Synnaeve, Alberto Uriarte, Florian Richoux, David Churchill,and Mike Preuss,
A survey of real time strategy game AI Research and Competition inStarCraft, IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES,VOL.5,NO.4, pp.293-311, DECEMBER2013.
Stein C. Llanos and Kristine Jørgensen, Do Players Prefer Integrated User Interfaces? A Qualitative Study of Game UI Design Issues, Proceedings of Digital Games Research Association(DiGRA) 2011 Conference

05/23 – Fieldtrip (5/31)

05/30 – 류한칭, Miterm Progress Presentation2 (Collaborative Interaction)
Denise M. Bressler, Alec M. Bodzin2, Michael Shane Tutwiler, Engaging middle school students in scientific practice with a collaborative mobile game, Journal of Computer Assisted Learning, 2019 35:197-207

06/13 – Term Project Final Presentation => 06/18

06/18 – Final Exam => 6/21

Indie Games

So You Want To Be an Indie – How to Start an Indie Game Studio (Extra Credits)

Top 10 NEW Indie Games of February 2019 (Get Indie Gaming)
Degrees of Separation
Hyper Jam
Away: Journey to the Unexpected:
Ape Out
Project Winter

Top 25 Best Indie PC Games of the Last 10 Years
BattleBlock Theater
Crypt of the NecroDancer
Day of the Tentacle Remastered
Hollow Knight
Hotline Miami
Into the Breach
Kerbal Space Program
Mark of the Ninja
Nuclear Throne
Ori and the Blind Forest
Pony Island
Stardew Valley
Shovel Knight
Super Hexagon
The Binding of Isaac: Rebirth
The Swapper
The Talos Principle
West of Loathing
What Remains of Edith Finch


HW1 (due by 3/14) sumitted to e-learning(
1.Game 분야 논문(8-page이상 2010년도 이상) 3~4편 찾아오기
2.Designing for AR: A Postmodertem on the Development of ‘Woorld’ 요약 (1-page)
3.GDC 2018 Keynote 본인 선택 해서 요약 (1-page)