Unity Gems: Advanced Tutorial on Finite State Machines
http://forum.unity3d.com/threads/unity-gems-advanced-tutorial-on-finite-state-machines.156878/
public enum EnemyStates{ sleeping = 0, following = 1, attacking = 2, beingHit = 3, dying = 4}public
EnemyStates currentState = EnemyStates.sleeping;