해당 클래스에 마우스를 놓고, Shift+Alt+F10를 사용하여 해당 Namespace를 불러들인다.
using System.Runtime.Serialization.Formatters.Binary;
Draw Freedraw line & rubber band line1074794978.zip
PersonList Serialization Using BinaryFormatter8834118633.zip
PersonList Serialization Using XmlSerializer9504800743.zip
Using ISerialable Interface1379821067.zip
Using XMLSerializer1252311438.zip
Using Soal XML Serializer1163830971.zip
Using BinaryFormatter1155106571.zip
Using SoapFormatter1290876189.zip
lecture12-Serialization1299189481.pdf
// Scribble using GraphicsPath
private GraphicsPath curve = new GraphicsPath();
curve.StartFigure();
curve.AddLine(prevPos, currPos);
e.Graphics.DrawPath(Pens.Black, curve);
1104952398.zip
// GDI+ Double Buffering
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.DoubleBuffer, true);
SetStyle(ControlStyles.UserPaint, true);1251165568.zip
DrawImageTransform
-TranslateTransform
-ScaleTransform
-RotateTransform
1325521160.zip
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