Fundamental Design Patterns
Use of the Model-View-Controller (MVC) design pattern ensures that the objects you create now can be reused or updated easily in future versions of your application. http://developer.apple.com/library/mac/#documentation/General/Conceptual/DevPedia-CocoaCore/MVC.html#//apple_ref/doc/uid/TP40008195-CH32
The delegation design pattern allows you to change the runtime behavior of an object without subclassing. Delegation is a pattern where one object sends messages to another object—specified as its delegate—to ask for input or to notify the it that an event is occurring.
http://developer.apple.com/library/mac/#documentation/General/Conceptual/DevPedia-CocoaCore/Delegation.html#//apple_ref/doc/uid/TP40008195-CH14
Controls use the target-action design pattern to notify your application of user interactions. Target-Action is a design pattern in which an object holds the information necessary to send a message to another object when an event occurs.
http://developer.apple.com/library/mac/#documentation/General/Conceptual/Devpedia-CocoaApp/TargetAction.html#//apple_ref/doc/uid/TP40009071-CH3
Other Design Patterns
http://developer.apple.com/library/mac/#documentation/General/Conceptual/MOSXAppProgrammingGuide/CoreAppDesign/CoreAppDesign.html#//
apple_ref/doc/uid/TP40010543-CH3-SW1