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    Multi-texturing

    Single-Pass Multi-texturing (using multitexQuad defining texCoord0 & texCoord1 & )

    lab15-SinglepassMultiTexturing

    Multi-Pass Multi-texturing (draw Quad twice using add/modulate blending filter)

    lab15-MultipassMultiTexturing

    Add Blending (덧셈 블렌딩)

    add-blending

    Modulate Blending (곱셈 블렌딩)

    modulate-blending

     

    Posted on December 1, 2016October 29, 2023Author kparkCategories Modern OpenGL

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