quad(정점이 4개) vs grid(100개의 quad)
-Gouraud Shading (PerVertexShading)
-Phong Shading (PerPixelShading)
-Multiple Lighting (MPerPixelShading)
차이점을 비교해본다.
Just another Kyoung Shin Park's Lectures Sites site
quad(정점이 4개) vs grid(100개의 quad)
-Gouraud Shading (PerVertexShading)
-Phong Shading (PerPixelShading)
-Multiple Lighting (MPerPixelShading)
차이점을 비교해본다.