FIGURE 2.4: Types of lightsources, as seen in the Unity 5.6.1 Engine (Image from https://www.researchgate.net/publication/350578263_Real-Time_Global_Illumination_Using_OpenGL_And_Voxel_Cone_Tracing/figures)
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FIGURE 2.4: Types of lightsources, as seen in the Unity 5.6.1 Engine (Image from https://www.researchgate.net/publication/350578263_Real-Time_Global_Illumination_Using_OpenGL_And_Voxel_Cone_Tracing/figures)