XNA Deferred Rendering using Geometry Buffer (G-Buffer)
http://www.catalinzima.com/tutorials/deferred-rendering-in-xna/
-G-Buffer
-Directional Lights
-Point Lights
-Multiple Materials
-Normal Mapping
-etc
XNA Deferred Rendering using Geometry Buffer (G-Buffer)
http://www.catalinzima.com/tutorials/deferred-rendering-in-xna/
-G-Buffer
-Directional Lights
-Point Lights
-Multiple Materials
-Normal Mapping
-etc