Collision Sample
http://xbox.create.msdn.com/ko-KR/education/catalog/sample/collision
Ray structure
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.ray(v=xnagamestudio.40).aspx
BoundingSphere structure
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.boundingsphere(v=xnagamestudio.40).aspx
BoundingBox structure
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.boundingbox(v=xnagamestudio.40).aspx
BoundingFrustum class
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.boundingfrustum(v=xnagamestudio.40).aspx
Monthly Archives: June 2013
lecture17
XNA4ParticleXML
XNA4ParticleXML
XNA4Particle
XNA4Particle
lecture16
lecture15
MSDN XNA4 Sounds
Creating and Playing Sounds
http://msdn.microsoft.com/en-us/library/bb195038(v=xnagamestudio.40).aspx
Playing a Sound (using SoundEffect)
http://msdn.microsoft.com/en-us/library/bb195053(v=xnagamestudio.40).aspx
Looping a Sound
http://msdn.microsoft.com/en-us/library/dd940203(v=xnagamestudio.40).aspx
Adjusting Pitch and Volume of a Sound
http://msdn.microsoft.com/en-us/library/dd940201(v=xnagamestudio.40).aspx
Playing a Song (using MediaPlayer)
http://msdn.microsoft.com/en-us/library/dd231914(v=xnagamestudio.40).aspx
Using XACT
http://msdn.microsoft.com/en-us/library/ff827590(v=xnagamestudio.40).aspx
XNA4SoundXACT
XNA4SoundNode
XNA4Sound – using SoundNodeHandler