Paper Presentation Schedule

  • 3week – 츄신 Generating Animatable 3D Cartoon Faces from Single Portraits
  • 4week – 아궁라마단 Non-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VR
  • 5week – 민재은 Alignment of the Virtual Scene to the Tracking Space of a Mixed Reality Head-Mounted Display
  • 6week – 츄신 Ego-Body Pose Estimation via Ego-Head Pose Estimation
  • 8week(Midterm Paper Presentation)
      • 츄신 – Deep-Learning-Enhanced Human Activity Recognition for Internet of Healthcare Things
      • 아궁라마단 – Digital twin of an industrial workstation: A novel method of an auto-labeled data generator using virtual reality for human action recognition in the context of human–robot collaboration
      • 민재은 – Sensing Technology for Human Activity Recognition: A Comprehensive Survey
  • 9week – 아궁라마단 Walk This Beam: Impact of Different Balance Assistance Strategies and Height Exposure on Performance and Physiological Arousal in VR
  • 10week –  민재은 UnrealROX An eXtremely Photorealistic Virtual Reality
    Environment for Robotics Simulations and Synthetic Data Generation
  • 11week – 츄신 ShadowMover: Automatically Projecting Real Shadows onto Virtual Objects
  • 12week – 아궁라마단 Standing Balance Improvement Using Vibrotactile Feedback in Virtual Reality
  • 13week – 민재은 FlightGoggles: A Modular Framework for Photorealistic Camera, Exteroceptive Sensor, and Dynamics Simulation