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Computer Graphics 2017

Computer Graphics 2017

Just another Kyoung Shin Park's Lectures Sites site

Posted on November 30, 2017September 13, 2018 by kpark

Multi-texturing

Single-Pass Multi-texturing (using multitexQuad defining texCoord0 & texCoord1 & )

lab15-SinglepassMultiTexturing

Multi-Pass Multi-texturing (draw Quad twice using add/modulate blending filter)

lab15-MultipassMultiTexturing

Add Blending (덧셈 블렌딩)

add-blending

Modulate Blending (곱셈 블렌딩)

modulate-blending

CategoriesModern OpenGL

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