Materials Unity Tutorial
Unity Tutorial Introduction to Lighting and Rendering
PerVertexLighting vs PerPixelLighting
Types of light Sources in Unity

FIGURE 2.4: Types of lightsources, as seen in the Unity 5.6.1 Engine (Image from https://www.researchgate.net/publication/350578263_Real-Time_Global_Illumination_Using_OpenGL_And_Voxel_Cone_Tracing/figures)
Shaders in Unity
Blinn–Phong reflection model

(Image fromhttps://en.wikipedia.org/wiki/Blinn%E2%80%93Phong_reflection_model)
Phong reflection model

Ambient/Diffuse/Specular (Image from https://en.wikipedia.org/wiki/Phong_reflection_model)
Final
Final 시험 (14주차)
2026/11/30(월) 10:00-11:30
시험범위: 중간고사포함부터-배운데까지
장소: 2공 521호
lecture13
lecture13




