ftp://dis.dankook.ac.kr/gd09/reading.zip
http://ieeexplore.ieee.org/xpl/RecentCon.jsp?punumber=5319342&conhome=4078963
Monthly Archives: November 2009
Future of Internet Search
Group term project assignment 4
Game Production Design (305900)
– “LBS Game” UI Design
Fall 2009
Kyoung Shin Park
November 30, 2009
Group term project assignment – “LBS Game” UI Design (10 points)
Human-computer interaction (HCI) is the study of interaction between users and computers. Interaction between users and computers occurs at the user interface, which includes both software and hardware; characters or objects displayed, input received from users via hardware peripherals, etc.
1. Summarize the article, “The Limits of Speech Recognition” by Ben Shneiderman.
www.cs.umd.edu/~ben/p63-shneidermanSept2000CACMf.pdf
2. Each group is going to improve the UI design document for your “LBS Game”:
-Present 5-minutes long final game scenario for your LBS game
-In particular, present the user interface design for your LBS game in HCI perspectives.
o method and process for designing interfaces
o method for implementing interfaces (e.g. software toolkits/libraries)
o techniques for evaluating and comparing interfaces
o developing new interfaces and interaction techniques
lecture8
lecture8-HCI
lecture7
Apple vs. Google
1. Mobile Phone: iPhone vs. Android Phone
2. Store: AppStore vs. Android Market
3. OS: OS X vs. Crom OS
4. Browser: Safari vs. Crom
5. Movie Rental: iTunes vs. YouTube
6. Office Program: iWorks vs. Google Docs
7. Email: MobileMe vs. Gmail
Full Article From: http://www.ebuzz.co.kr/content/buzz_view.html?uid=81807
Group term project assignment 3
Group term project assignment 3
“LBS Game” Technical Design Document
Each group is going to have to present the design document that includes following:
-Present the title of your LBS game & the 1~2 page summary of your game
(i.e., Genre, Platform, Number of players at the same time, Game rules)
– Platform: PDA w/GPS, iPhone, Android, NDS w/GPS
-Show all your software design documents (i.e., Software Architecture/FSMs, Interface Design, Graphics Design, Sound Design)
-Show all the game elements (i.e., Characters/NPCs, Items, Backgrounds/Terrinas, Events, Story, etc)