[사운드 디자인] 뉴슈퍼마리오 게임에서 배우기1
[사운드 디자인] 뉴슈퍼마리오 게임에서 배우기2
[사운드 디자인] Ambient Sound
[사운드 디자인] 뉴슈퍼마리오 게임에서 배우기1
[사운드 디자인] 뉴슈퍼마리오 게임에서 배우기2
[사운드 디자인] Ambient Sound
Human Input to Computer Systems: Theories, Techniques and Technology (by Bill Buxton)
http://www.billbuxton.com/inputManuscript.html
Randy Pausch Last Lecture: Achieving Your Childhood Dreams
https://www.youtube.com/watch?v=ji5_MqicxSo
2013년 10월 27일 수업시간에 개별 발표한다.
김치호 – SV Adamovich, AS Merians, R Boian, JA Lewis, A Virtual Reality–Based Exercise System for Hand Rehabilitation Post-Stroke, PRESENCE’05
서보일 –Frank X. Chen, Abby C. King, Eric B. Hekler,“healthifying” exergames: improving health outcomes through intentional priming, CHI’14
정동섭 – Febretti, A. ; Nishimoto, A. ; Mateevitsi, V. ; Renambot, L. ;Johnson, A. ; Leigh, J., Omegalib: A multi-view application framework for hybrid reality display environments, VR’14
문백산 – Jia Wang ; Lindeman, R.W., Object impersonation: Towards effective interaction in tablet- and HMD-based hybrid virtual environments. VR’15
조용준 – Cay Anderson-Hanley Amanda L Snyder1 Joseph P Nimon1 Paul J Arciero, Social facilitation in virtual reality-enhanced exercise: competitiveness moderates exercise effort of older adults
강수지 – Rodrigue, M. ; Waranis, A. ; Wood, T. ; Hollerer, T., Mixed reality simulation with physical mobile display devices
The Positive Side of Video Games: Part III (August 28, 2012 By Dr. Pamela Rutledge) http://mprcenter.org/blog/2012/08/the-positive-side-of-video-games-part-iii/
Flow in the context of video gameplay:
The balance of skill and challenge keeps the player’s brain aroused, attention engaged and motivation high. The acquisition of skills to meet each challenge also provides a series of mastery experiences.
게임 디자인의 심리학 (Psychology of Game Design – Everything you know is wrong)
GamePlay is a Psychological Experience
New Xbox One: Kinect-Game|Life-WIRED Exclusive
Is Apple TV a game console killer?
키넥트 이후의 엑스박스와 거실