Interaction Design Principles


  • Visibility – Know state of device and actions available
  • Feedback – Sending information back to the user about what action has been done and what has been accomplished
  • Constraints – Restricting the possible user actions that can be performed
  • Consistency – Design interfaces to have similar operations and use similar elements for achieving similar tasks
  • Affordance – Attribute of an object that allows people to know how to use it

HCI Design Principles

  • Know your user– This can be hard when your user group is very general
  • Reduce cognitive load– This concerns designing so that users don’t have to remember large amounts of detail
  • Engineering for errors – Engineering for errors includes forcing a user to prevent him or her from making an error or at least make it more difficult
  • Maintain consistency and clarity– You can maintain consistency by using standard operations and representations and from using appropriate metaphors that help to build and maintain a user’s mental model of the system

Usability

can be broken down into the following goals:

  • Effectiveness – How accurately and completely users can
    accomplish tasks
  • Efficiency – How quickly users can complete tasks
  • Safety – Avoid dangerous situations caused by interaction with
    technology
  • Utility – Provide enough functionality for users to accomplish
    necessary tasks
  • Learnability – How easy is it to learn to use technology
  • Memorability – How easy is it to remember how to use a
    technology once you have learned how to use it