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Unity apologize pricing why
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Retro VR
Virtual Reality Tomorrows World BBC 1990
10 Top-Selling VR Games
https://gamerant.com/top-selling-vr-games-according-steam/
by ADEN CARTER published OCT 24, 2020
- Half-Life: Alyx
- Beat Saber
- Boneworks
- Pavlov VR
- Blade And Sorcery
- The Elder Scrolls V: Skyrim VR
- Hot Dogs, Horseshoes & Hand Grenades
- The Walking Dead: Saints & Sinners
- Gorn
- Job Simulator
Term Project
Topics: AR/VR for Human Action Recognition
Students are encouraged to work on a project related to your own area of interest.
- Projects can be done as groups of 2~3 students (group formation by 3rd week).
- Project proposal (10-min ppt) (4th week)
- Project midterm presentation (15-min ppt) (7th week)
- Project progress report presentation (15-min ppt) (11th week)
- Final term project report & presentation (30-min ppt) (15th week)
Metaverse
Paper Presentation Schedule
- 3week – 츄신 Generating Animatable 3D Cartoon Faces from Single Portraits
- 4week – 아궁라마단 Non-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VR
- 5week – 민재은 Alignment of the Virtual Scene to the Tracking Space of a Mixed Reality Head-Mounted Display
- 6week – 츄신 Ego-Body Pose Estimation via Ego-Head Pose Estimation
- 8week(Midterm Paper Presentation)
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- 츄신 – Deep-Learning-Enhanced Human Activity Recognition for Internet of Healthcare Things
- 아궁라마단 – Digital twin of an industrial workstation: A novel method of an auto-labeled data generator using virtual reality for human action recognition in the context of human–robot collaboration
- 민재은 – Sensing Technology for Human Activity Recognition: A Comprehensive Survey
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- 9week – 아궁라마단 Walk This Beam: Impact of Different Balance Assistance Strategies and Height Exposure on Performance and Physiological Arousal in VR
- 10week – 민재은 UnrealROX An eXtremely Photorealistic Virtual Reality
Environment for Robotics Simulations and Synthetic Data Generation - 11week – 츄신 ShadowMover: Automatically Projecting Real Shadows onto Virtual Objects
- 12week – 아궁라마단 Standing Balance Improvement Using Vibrotactile Feedback in Virtual Reality
- 13week – 민재은 FlightGoggles: A Modular Framework for Photorealistic Camera, Exteroceptive Sensor, and Dynamics Simulation
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