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Unity apologize pricing why
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Retro VR
Virtual Reality Tomorrows World BBC 1990
10 Top-Selling VR Games
https://gamerant.com/top-selling-vr-games-according-steam/ 
by ADEN CARTER published OCT 24, 2020
- Half-Life: Alyx
 - Beat Saber
 - Boneworks
 - Pavlov VR
 - Blade And Sorcery
 - The Elder Scrolls V: Skyrim VR
 - Hot Dogs, Horseshoes & Hand Grenades
 - The Walking Dead: Saints & Sinners
 - Gorn
 - Job Simulator
 
Term Project
Topics: AR/VR for Human Action Recognition
Students are encouraged to work on a project related to your own area of interest.
- Projects can be done as groups of 2~3 students (group formation by 3rd week).
 - Project proposal (10-min ppt) (4th week)
 - Project midterm presentation (15-min ppt) (7th week)
 - Project progress report presentation (15-min ppt) (11th week)
 - Final term project report & presentation (30-min ppt) (15th week)
 
Metaverse
Paper Presentation Schedule
- 3week – 츄신 Generating Animatable 3D Cartoon Faces from Single Portraits
 - 4week – 아궁라마단 Non-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VR
 - 5week – 민재은 Alignment of the Virtual Scene to the Tracking Space of a Mixed Reality Head-Mounted Display
 - 6week – 츄신 Ego-Body Pose Estimation via Ego-Head Pose Estimation
 - 8week(Midterm Paper Presentation)
- 
- 츄신 – Deep-Learning-Enhanced Human Activity Recognition for Internet of Healthcare Things
 - 아궁라마단 – Digital twin of an industrial workstation: A novel method of an auto-labeled data generator using virtual reality for human action recognition in the context of human–robot collaboration
 - 민재은 – Sensing Technology for Human Activity Recognition: A Comprehensive Survey
 
 
 - 
 - 9week – 아궁라마단 Walk This Beam: Impact of Different Balance Assistance Strategies and Height Exposure on Performance and Physiological Arousal in VR
 - 10week –  민재은 UnrealROX An eXtremely Photorealistic Virtual Reality
Environment for Robotics Simulations and Synthetic Data Generation - 11week – 츄신 ShadowMover: Automatically Projecting Real Shadows onto Virtual Objects
 - 12week – 아궁라마단 Standing Balance Improvement Using Vibrotactile Feedback in Virtual Reality
 - 13week – 민재은 FlightGoggles: A Modular Framework for Photorealistic Camera, Exteroceptive Sensor, and Dynamics Simulation
 
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