In Unity (LHS), Vector3 left = Vector3.Cross(up, n);
ProceduralGeometryMesh
ProceduralGeometryMesh – Triangle, Circle, Pentagon
ProceduralGeometry-scripts
GLGeometry
GLGeometry – Line, Triangle, Rect, Quad, Circle, Cylinder, Sphere, Cube, Torus, Parallelepiped
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Term Project Group
Group1 – 가준영, 여성제, 문유빈
Group2 – 박강, 윤호상, 황인우
Group3 – 박경빈, 이진섭, 정선우
Group4 – 박용희, 배준하, 서준호
Group5 – 송지우, 유연주, 양우성
Group6 – 오세윤, 윤현, 이종민
Group7 – 임찬, 정건우, 주예나, 차선우
Group8 – 박종민, 이시훈
Term Project Schedule
Project Team Formation (09/14)
Project Proposal Presentation (09/21)
Project Midterm Presentation & Reflection (10/26)
Project Progress Report Presentation (11/16)
Project Final Presentation & Reflection (12/7)
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lecture1-ch1

