http://msdn.microsoft.com/en-us/library/bb976065(v=xnagamestudio.40).aspx
Monthly Archives: March 2012
XNA Transformation
XNA Orientation
XNA Bounding Box from a Model
Lab2
lecture5
lecture4
XNA Draw Primitivies 3D
XNA Draw User Primitives
XNA4 Primitive Type Enumerations
Member name | Description | |
---|---|---|
TriangleList | The data is ordered as a sequence of triangles; each triangle is described by three new vertices. Back-face culling is affected by the current winding-order render state. | |
TriangleStrip | The data is ordered as a sequence of triangles; each triangle is described by two new vertices and one vertex from the previous triangle. The back-face culling flag is flipped automatically on even-numbered triangles. | |
LineList | The data is ordered as a sequence of line segments; each line segment is described by two new vertices. The count may be any positive integer. | |
LineStrip | The data is ordered as a sequence of line segments; each line segment is described by one new vertex and the last vertex from the previous line seqment. The count may be any positive integer. |