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Monthly Archives: April 2012

XNA

XNA4Primitives3DEffect

April 23, 2012 kpark Leave a comment

XNA4Primitives3DEffect4490072784.zip

Lecture Note

lecture9

April 23, 2012 kpark Leave a comment

lecture9-Color&Lighting1920956451.pdf

Lecture Note

lecture8

April 23, 2012 kpark Leave a comment

lecture8-HLSL5179069286.pdf

XNA

XNA4.0 Shader Tutorial

April 22, 2012 kpark Leave a comment

Creating a Custom Effect
http://msdn.microsoft.com/en-us/library/bb203872(v=xnagamestudio.40).aspx

MSDN App Hub XNA Shader Series
http://create.msdn.com/ko-KR/education/catalog/article/shader_primer

XNA4.0 Shader Programming
http://digitalerr0r.wordpress.com/2011/12/12/xna-4-0-shader-programming-1intro-to-hlsl-ambient-light/

XNA

What is an Effect?

April 22, 2012 kpark Leave a comment

http://msdn.microsoft.com/en-us/library/ff604994(v=xnagamestudio.40).aspx

XNA

DXViewer

April 16, 2012 kpark Leave a comment

DXViewer2445805873.xxx

XNA

XNA4SkinnedModel

April 16, 2012 kpark Leave a comment

XNA4SkinnedModel9218556495.zip

XNA

XNA4Model

April 16, 2012 kpark Leave a comment

XNA4Model4148135203.zip
XNA4ModelList3898897179.zip

Lecture Note

lecture7

April 16, 2012 kpark Leave a comment

lecture74962351077.pdf

XNA

XNA Model

April 11, 2012 kpark Leave a comment

Render a 3D Model with a Basic Effect
http://msdn.microsoft.com/en-us/library/bb203933(v=xnagamestudio.40).aspx


Render a 3D Skinned Character Model using the XNA Framework Content Pipeline
http://create.msdn.com/ko-KR/education/catalog/sample/skinned_model

Lecture Note for 3D Skinned Character Model
http://mmedia.glos.ac.uk/igd220/T3/SkinnedCharacter.html



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